I have some pretty complicated commands with a lot of moving parts. I want to write tests for individual parts of those commands. This is proving to be a real pain the way I am currently doing it because the input and output interfaces are not instantiated until the run()
method is hit during a typical programmatic call.
e.g.
Artisan::call('do:something', ['foo' => 'whatever', '--bar' => true]);
As such, I've written most of my tests like so:
protected function setUp()
{
parent::setUp();
$this->command = new DoSomething;
$this->thing = Something::first();
}
/** @test */
public function it_succeeds_and_fails_at_doing_something()
{
// Test happy path.
$success = $this->command->verySuccess($this->thing->id);
$this->assertInstanceOf(SomethingSuccessful::class, $success);
// Test unhappy path.
$failed = $this->command->verySuccess('nope');
$this->assertNull($failed);
}
The problem with the above is that within the command's code is scattered calls such as if ($this->option('bar')) { ... }
which always fails with Call to a member function getOption() on null
Aside from the exception, it also makes it problematic to test these specific methods with the right options and arguments set.
How do I get around this input issue? Feels like I am going about testing this the wrong way.
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